Slides from AltDevConf presentation on accelerating game physics heterogeneous systems using OpenCL
February 16, 2012 by Tony DeYoung
The slides from Erwin Couman’s presentation at AltDevConf on accelerating game physics heterogeneous systems using OpenCL are available for download. You can also check out many of his sample videos showing rigid body work, broadphase benchmarks, gDEBugger and Bullet Physics library on his YouTube channel.
and
Comments
There are no comments for this entry yet.
Post your comments
Note: All comments are moderated for spambots so there will be a posting delay.
Your email address will not be published.