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Slides from AltDevConf presentation on accelerating game physics heterogeneous systems using OpenCL

February 16, 2012 by Tony DeYoung

The slides from Erwin Couman’s presentation at AltDevConf on accelerating game physics heterogeneous systems using OpenCL are available for download.  You can also check out many of his sample videos showing rigid body work,  broadphase benchmarks, gDEBugger and Bullet Physics library on his YouTube channel.
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