gDEBugger version 6.1 adds concurrent debugging of multiple kernels and enhanced performance
December 20, 2011 by Tony DeYoung
AMD gDEBugger is a real-time OpenCL and OpenGL debugger and memory analyzer integrated into Microsoft Visual Studio. It allows developers to step into the kernel execution directly from the API call that issues it, debug inside the kernel, view all variable values across the different work groups and work items - and all this on a single computer with a single GPU.
Some of the new features in the V6.1 release include:
- Concurrent debugging of multiple kernels
- Greatly improved overall kernel debugging performance, especially in scenarios where large sections of code are being skipped
- Kernel optimizations are now disabled by gDEBugger, greatly increasing debugging reliability and robustness
- Overall application stability improvements both for the client (Visual Studio) and server (debugged application) sides
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